Candy Crush Saga Level 215.
Tips for level 215 by a player.
This level is actually less difficult than it appears. It will take a fair number of tries but provided that you get either the wrapped/striped combo or better yet the double colour bomb combo within the first 15 turns the rest will be simple.
Things that helped.
Things that helped.
1. Play slowly. Look at every option before you move.
2. Be prepared to sacrifice the starting colour bomb if you can get the striped/wrapped combo early.
3. If you are trying to make a colour bomb look for vertical rows of 2 candies (eg red) with another of the same higher up. Slowly manipulate the candies until you have 2 sets of 2 then "slide" a 5th candy down the side of your "doubles" until it can be skid sideways in the middle. I found vertical colour bombs much easier to manipulate than horizontal.
5. Be patient!
2. Be prepared to sacrifice the starting colour bomb if you can get the striped/wrapped combo early.
3. If you are trying to make a colour bomb look for vertical rows of 2 candies (eg red) with another of the same higher up. Slowly manipulate the candies until you have 2 sets of 2 then "slide" a 5th candy down the side of your "doubles" until it can be skid sideways in the middle. I found vertical colour bombs much easier to manipulate than horizontal.
5. Be patient!
Candy Crush Saga Level 213.
Video By Cookie.
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Tips by Adrian Gardner.
Easy, you just need lots of luck ... it's a pig of a level, i was
there for ages ... just work on getting specials and using
them to maximum effect. No "magic" answers I'm afraid, but
try and leave the choc factory "trapped" for as long as
possible and, I know it's obvious, always try and play moves
which will (a) eat the cream and/or (b) destroy jelly!
If possible make vertical striped candy ... and really try and
use that colour bomb (or any you make) with a striped candy
to have max destructive effect. When you do open up the
choc factories, try and clear the jelly near them ASAP so you
can ignore them a bit afterwards (otherwise you lose track of
any jelly left to do)
Extra tips by Cookie
I would totally ignore the colour bomb at the bottom..
I tried this level LOTS of times and never once got the
chance to use the colour bomb to any advantage.
You will just waste moves trying to use it so don't bother.
there for ages ... just work on getting specials and using
them to maximum effect. No "magic" answers I'm afraid, but
try and leave the choc factory "trapped" for as long as
possible and, I know it's obvious, always try and play moves
which will (a) eat the cream and/or (b) destroy jelly!
If possible make vertical striped candy ... and really try and
use that colour bomb (or any you make) with a striped candy
to have max destructive effect. When you do open up the
choc factories, try and clear the jelly near them ASAP so you
can ignore them a bit afterwards (otherwise you lose track of
any jelly left to do)
Extra tips by Cookie
I would totally ignore the colour bomb at the bottom..
I tried this level LOTS of times and never once got the
chance to use the colour bomb to any advantage.
You will just waste moves trying to use it so don't bother.
Candy Crush Saga Level 214.
Tips for level 214 Candy Crush
Release the striped candy at the top and use it to release the colour bomb.
Try to position as many of your ingredients as possible on the lowest row in the upper board before matching the colour bomb to the same coloured candy as the striped candy on the separate bottom row.
This should get the ingredients through.
Any ingredients left can be removed with vertically striped candies.
Candy Crush Saga Level 211.
Special tip for level 211!
If you struggle with timed levels and want three stars on this one, simply start the level, don't make any moves and let the timer run down! I did this and got three stars!!!
See video below! 2 stars.
See video below! 2 stars.
Candy Crush Saga Level 208.
NEW VERSION
Video By Cookie.
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You only need colour bombs and stripes so avoid making wraps if the opportunity arises.. Look for colour bomb patterns before every move. If you can't make a colour bomb make a stripe.
The easiest way to get the stripes you need is to swap one with a colour bomb, but it's much easier to make all the colour bombs first as every time you explode one with a normal candy it will make the next one easier.
Below is the original version of level 208.
Adrian's tips for level 208 Original version.
Don't let the colour bomb (top, centre) distract you too
much - whilst it may be of help, you may just as easilly make
one yourself.
Note you ONLY need a colour bomb + striped
and colour bomb + wrapped ... so really try to avoid using
any specials unless you are making these combos.
Work hard on setting up a colour bomb and remember it
can't be moved
(because swapping it with ANYTHING fires it off)
so make a wrapped/striped near by once you
have the colour bomb.
If possible play the bomb + wrapped first as it should
(with luck) remove two colours improving the chances of you
being able to make a second colour bomb immediately.
More tips for levels 208 from a player.
.
Candy Crush Saga Level 202
No Boosters
By Cookie
Adrians Tips
You start with 19 "colour bombs" on screen (locked with
jelly, trapped by cream) ... and need SIX more.
Tactics are initially to open up at least one colour bomb,
so play anything near to them ... ie which clears the cream.
Once one (or more) is open just play
the open colour bomb against a candy ...
this will open up at least one more ...
Repeat this, but as it opens up look for developing lines
(vert/horiz) of 5 to make another colour bomb. Once the
board is over half open you need to take care NOT to clear
everything ... so DON'T play a colour bomb onto a striped
(for example) as this will fire off all (at least, most) of the
colour bombs ... rather keep using them individually to clear
out one colour, therefore improving the chances of a new
line-of-five being there/easily developed.
Once you have got the required no. you can always play one
onto another to finish quickly (but for relatively low points!).
After EVERY swap, keep checking for developing lines of 5,
they are easy to miss! Personally I love this level ... it's
different and fun ...
I keep replaying it (and still only have 2 star on it!)
.
Candy Crush Saga Level 201.
Hints & Tips for level 201
Every jelly square on the board is double except the
bottom left 4 and bottom right 4 which are singles.
You need to make you way through the 4 cream blocks on
the left, right and bottom to remove the jelly underneath
them otherwise you will never pass.
Striped candies will help, especially if you can combine with
a wrap or colour bomb.
Candy Crush Saga Locked Candy.
By Adrian Gardner. "like" this page??-------->
Locked Candy.
Locked Candy.
From Level 36 onwards in Candy Crush Saga you can encounter "locked" candy ...
These are normal sweets but are initially "locked" in place by
strands of liquorice and can't be swapped with
and won't move, fall etc .
This includes a no-valid-moves "shuffle" which will not move
"locked" candies.
They can only be unlocked by making a match with the "trapped" candy. ...
So (in the pic) swapping the green and red (in the green box) will NOT free up any locked candy.
However making the orange swap (in the white box) will unlock the locked orange - which will remain.
So you'll need to match it AGAIN to get rid of it.
Note, in this example the two lines of locked candies are holding back the chocolate which can't expand further as it can't spread to locked candy.
Therefore the FIRST one you unlock will immediately get swallowed up by a piece of chocolate as it "escapes" and then slowly spreads over the board as you play your moves.
Thus on this sort of level you may wish to keep the chocolate confined for as long as possible.
Triggering "specials," eg. a striped candy "blast," will blast through ALL locked candies in it's path, unlocking all the candies, but leaving them in place.
Candy Crush Saga Stalemate
By Adrian Gardner.
Stalemate? Useful? "like"------->
Occasionally there will come a time where there
are NO more valid moves in your Candy Crush Game...
In the old days that was game over!
However more recently when you get into this
position you get all the candies on the board shuffled,
but NOT things like chocolate, cream, jelly etc ...
BOMBS don't move either, nor do any FRUIT you may be
trying to collect on a "Collect Orders" level.
When shuffled the actual type of sweets can change so you
may not have the same number of each as you had before,
but the locations will be randomised.
Any specials just get moved around.
So if you had 1 striped red candy before,
you'll have 1 striped red candy afterwards,
but probably in a new location.
Note: you'll never shuffle a usable spanglie/spotted candy,
as this would always provide for a valid move!
When the board re-fills you may well get matches straight
off from the new random placements happening to
off from the new random placements happening to
make valid moves.
A shuffle "costs" you one move so you can't have one if
you've only one move left - so why not make it work for
you?
If you look at the pic you can see we are nearly in a
stalemate situation and "small" moves of groups-of-three
aren't really helping you open up the board or score points.
You only have two choices left.
IF you switch the green and yellow (as surrounded by the
red box) you will have to make at least one more "low value"
move - as the green's will then become your next valid move. .
You MAY well want this, but it's not really helping you, just
using up your goes.
HOWEVER if you switch the orange and yellow (green box)
then there is a fair chance that there will be NO valid move
afterwards and you'll force a shuffle of the whole board ...
This may well be more beneficial to you as it could create
several matches and/or set up others.
So if a level seems to be going nowhere, it can be beneficial
to work towards a stalemate!
.
Candy Crush Saga Teleports.
By Adrian Gardner
From level 66 onwards you can encounter teleports.
Unlike most things you'll encounter in Candy Crush Saga these DON'T take up a "square" on the play-board, rather they add a sort of portal transporting a sweet from an "exit" on one square to an "entrance" on another elsewhere on the board.
On many boards these are directly above/below each other (say from the bottom of a column back to the top of the same column again). However on more challenging boards (like the one shown, L137) they can have far more complicated routes!
This can take a little while to get your head around ...
To make a sweet (or fruit on the "collect orders" levels) fall through a teleport you have to make a match lower down so the cascade draws them through.
Where it gets complicated is that the location of the teleports can mean that "lower down" can actually be ABOVE!
Don't worry, this sounds far more complicated than it actually is on most levels!
Level 76 is a good one to help you get your head around it as the teleports here make the board play "backwards".
Note "specials" (eg line blasts) don't go "through" teleports, but do go across the screen as normal.
Not many tips for these, however on "collect order" levels do think about how long it takes to get a fruit along the teleport path.
Sometimes a clever swap sideways eg. from column 2 to column 3, may save it going all the way down column 2, then down column 3, thereby saving several moves.
Don't worry, this sounds far more complicated than it actually is on most levels!
Level 76 is a good one to help you get your head around it as the teleports here make the board play "backwards".
Note "specials" (eg line blasts) don't go "through" teleports, but do go across the screen as normal.
Not many tips for these, however on "collect order" levels do think about how long it takes to get a fruit
along the teleport path.
Sometimes a clever swap sideways eg. from column 2 to column 3, may save it going all the way down column 2, then down column 3, thereby saving several moves.
Candy Crush Saga Liquorice/ Licorice
By Adrian Gardner.
Liquorice (licorice?) ... from level 81 this stuff appears,
replacing candies.
It can "fall" like normal candies and is destroyed when a
match is made (by you, or as a consequence of one of your
moves) next to it ... this can be on either side, above or
below.
Certain levels start with some and/or it falls "into" the
play area when back-filling the grid
after you've played your move.
You can also swap it with a normal candy to make a valid
move.
move.
However it differs from normal candies in two regards ...
One: It can't make groups of three (or more, etc) ... so it's
like an unmatchable candy ....
So three Liquorice in a row isn't a valid combo.
Two: It stops "blast" type combos ... so a striped candy
blast will hit the first liquorice it meets and STOP ...
blast will hit the first liquorice it meets and STOP ...
Candies (or other liquorice) beyond the first will stay as they
are ... this makes it quite hard to clear large numbers of
them and restricts some of your combos.
Sadly there are few tricks to rid yourself of this annoyance ...
Try and play near it so it gets removed.
One special which WILL remove it ALL
is a spotted-on-spotted ...
Although getting two of these, AND next to each other,
(as you can't move them!), is a real challenge!
... and to think I used to like liquorice as a kid!
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